RUNNER'S DELIGHT AT SPEEDCON 2:


INTRODUCTION:

   This project was conceived at SpeedCon3, the speed-runner's meeting that
   took place from June 30th to July 4th, 2006 in Copenhagen, Denmark. It's
   the result of a two day effort. In this run, three players, namely Mathias
   Thore, Thomas Stubgaard and Thomas Bergendorff go through the Runner's
   Delight mission pack in co-operative mode, finishing the levels as fast as
   possible on Easy skill. As opposed to the old RDSC run, we used unrestricted
   bunnies in this project.


INSTALLATION:

   First you need to find your main Quake directory. This probably has the
   name 'Quake' and will contain such items as your Quake executable programs
   (such as quake.exe, winquake.exe, glquake.exe, joequake.exe, etc.) (Mac
   users may be more used to the term 'folder' than directory)

   Secondly you need to download the RDE pack and extract the content into
   a sub-folder. Give it whatever name you like; for the purposes of these
   instructions we will assume you have called it 'rde'.

   http://speeddemosarchive.com/quake/maps/rde.zip

   The rdsc2.dz/zip file should contain 3 files which should be unzipped into
   the 'rde' directory. These 3 files are:

   pak1.pak - contains all the data for the demo
   rdsc2.txt  - this text file you are reading
   autoexec.txt - pre-set settings


RUNNING THE MOVIE:

   Now to run the movie, start Quake with the command-line option '-game rdsc2'

   The movie is played from a menu interface, so that you can choose to play
   the whole movie, or individual episodes, or individual levels. Using the
   menu should be mostly self-explanatory.

   It's possible to configure to play all our demos, or just one of us, using
   the 0 key.

   You can use the following keys during playback:

   F1  / slow-mo
   F2  / normal speed
   F3  / fast forward
   F5  / backwards (JoeQuake only)
   F9  / skips to the next demo
   F10 / return to menu
   F12 / quits


TIMING:

   Just a quick explanation of why we say we completed RDSC2 in 3 minutes. We
   recorded every demo separately and then connected them together. In RDE
   you can chose which level you want to go to first which opens up for a lot
   of route planning. You need to collect all 4 runes before you can get to
   the end map.


HOW THE RUN WAS RECORDED:

   We recorded each demo separately, on skill 0 (Easy). To start with the
   correct stats we ended the previous level with, we used a QuakeC patch
   that allowed us to select the statistics we started with. And we did it by
   connecting single demos together because the final product is a lot more
   interesting that way and entertaining, and we could include some very cool
   tricks that we couldn't do had we recorded it in one sitting.


STATISTICS:

   -----------------------------------------------------
    Level                             Map          Time
   -----------------------------------------------------
    The Edge of Chaos (1)             RDSTART      0:18
    Second Iteration                  RD1M2        0:19
    The Edge of Chaos (2)             RDSTART      0:07
    Summa Celeritate                  RD1M3        0:25
    The Edge of Chaos (3)             RDSTART      0:05
    Quadrant Six                      RD1M1        0:17
    The Edge of Chaos (4)             RDSTART      0:05
    Time is the Fire                  RD1M4        0:28
    The Edge of Chaos (5)             RDSTART      0:05
    Fabric of Space                   RDEND        0:53
   -----------------------------------------------------
    Runner's Delight At SpeedCon 2                 3:00
   -----------------------------------------------------


RUNNERS:

   Mathias Thore (player _)
   Thomas Stubgaard (player a)
   Thomas Bergendorff (player b)


PROGRAMMER:

   Mathias Thore


UTILITIES USED:

   ConvDem by Bengt Jardrup
   Demix by Stefan Schwoon
   Demtool by Stefan Schwoon
   Demorelise by Anthony Bailey
   ihack by Stefan Schwoon
   LMPC by Uwe Girlich
   QdQstats by Nolan Pflug
   Skeleton menu code by Anthony Bailey


CONTACT INFO:

   Web: http://speeddemosarchive.com/quake
   Contact: quake@speeddemosarchive.com
   IRC: #qdq on quakenet


Thanks,
Mathias, Thomas & Thomas - August 9th, 2006.
